Upheaval in Zhaltssom
Brief Description: (This is where the race is described in ten words or less.)
Physical Description: (More significant details about the race’s visual appearance.)
Preferred Habitat: (Where does this race prefer to live?)
Culture and Society: (What is considered significant to this race and how do they generally govern themselves?)
History, Myths, and Events: (How long has this race existed? Do they believe in any myths? What events have occurred in the race’s history?)
Relations: (How is this race treated by other races?)
Preferred Classes: (What character classes does this race favor and why?)
As Player Characters: (What do players need to keep in mind when playing a member of this race?)
Racial Statistics: (The significant stuff that actually goes on the character sheet. Heights, weights, ages, and the race’s raw qualities and traits.)
Starting Ages: Between 16 and 27 years
Heights: Between 4’10" and 5’8"
Weights: Between 120 and 190 lbs.
Ability Score Racial Traits: Moonborne human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
Size: Moonborne humans are Medium creatures and thus receive no bonuses or penalties due to their size.
Base Speed: Moonborne humans have a base speed of 30 feet.
Languages: Moonborne humanns begin play speaking Common. Moonborne humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).
Focused Study: All humans are skillful, but moonborne humans, rather than being generalists, tend to specialize in a handful of skills. At 1st, 8th, and 16th level, such humans gain Skill Focus in a skill of their choice as a bonus feat.
Silver Tongued: Moonborne humans are often adept at subtle manipulation and putting even sworn foes at ease. They gain a +2 bonus on Diplomacy and Bluff checks. In addition, when they use Diplomacy to shift a creature’s attitude, they can shift up to three steps up rather than just two.