Sunborne Human

Brief Description: (This is where the race is described in ten words or less.)

Physical Description: (More significant details about the race’s visual appearance.)

Preferred Habitat: (Where does this race prefer to live?)

Culture and Society: (What is considered significant to this race and how do they generally govern themselves?)

History, Myths, and Events: (How long has this race existed? Do they believe in any myths? What events have occurred in the race’s history?)

Relations: (How is this race treated by other races?)

Preferred Classes: (What character classes does this race favor and why?)

As Player Characters: (What do players need to keep in mind when playing a member of this race?)

Racial Statistics: (The significant stuff that actually goes on the character sheet. Heights, weights, ages, and the race’s raw qualities and traits.)

Starting Ages: Between 16 and 27 years

Heights: Between 5’7" and 6’6"

Weights: Between 170 and 250 lbs.

Racial Traits:

Ability Score Racial Traits: Sunborne human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.

Size: Sunborne humans are Medium creatures and thus receive no bonuses or penalties due to their size.

Base Speed: Sunborne humans have a base speed of 30 feet.

Languages: Sunborne humans begin play speaking Common. Sunborne humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).

Heart of the Sun: Sunborne humans treat hot climates as one category less severe. They also gain a +2 racial bonus on Fortitude saving throws against the effects of a hot climate, as well as against the poison and distraction ability of swarms and vermin.

Heart of the Wilderness: Sunborne humans learn the hard way that only the strong survive. They gain a racial bonus equal to half their character level on Survival checks. They also gain a +5 racial bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them.

Sunborne Human

Upheaval in Zhaltssom FrostyTheDragon