Upheaval in Zhaltssom
Brief Description: Communal roaches that are a major threat to civilized regions
Physical Description: The blattar widely resemble bipedal roaches about 5 to 6 feet in height. This means that they have broad, flattened bodies and small heads, and are generally unspecialized as insectlike creatures go. They do have long antennae and compound eyes, but they are also capable (unlike true roaches) of limited flight with two toughened pairs of wings.
Blattar are generally known to hatch from eggs, and the longest-lived ones tend to last only about 35 years.
Preferred Habitat: The blattar generally prefer temperate to warm environments, but always have a habit of making their ramshackle villages right near civilized areas that they can pillage for slaves and food.
Culture and Society: Blattar culture is hard to describe as such. The species as a whole is known for filth, cruelty, and dominance – the race does not engage in farming and only barely knows of the concepts of domestication, and they are the primary practitioners of slavery in Zhaltssom. The core truth of the species is that the blattar tend to universally scoff at the idea of creating things and greatly prefer to forcibly take them from other species.
Yes, that too. Civilization considers certain blattar behaviors to be a special kind of evil.
Blattar society is ruled by the strongest and leaders tend to rely on fear and brutality to keep the rest in check. The society also prefers to stay in darkness most of the time, though there are rare tribes that are attracted to light.
Blattar that are captured at young ages and kept within civilization for long enough, interestingly, can learn to restrain themselves and become upstanding (if third-class) citizens. However, it is an uphill battle for them to maintain their behavior, as blattar savagery is only mostly cultural – some of it is inherent to the species.
Racial Language: The blattar speak the Blatto language. They enhance the base form of the language by using odors they emit in order to convey some of the simpler concepts very rapidly and enhance more complex ones. As a result, while other races can learn Blatto, they can almost never become as proficient with it as the blattar can.
Known Powers: The blattar are mainly known for brute strength and absolutely ridiculous durability (in game terms, they are basically unhampered by negative HP and require being dropped to negative numbers of twice their Constitution score in order to get them to stop fighting, even though they are technically dead already when their negative HP goes beyond their Constitution). They are also one of the few races capable of taming giant vermin despite the latter’s utter lack of intelligence.
Relations: In times past, the blattar might have possibly gotten along with the fellow insectlike races known as the dynastini and the solenopsi. However, thanks to blattar encroachment into the territories of all civilized races, they are considered the enemy of civilization as a whole. In an odd twist, some races even have found blattar meat to be a delicacy.
Why are they not playable?: The blattar are simply too savage as a race to really be considered for adventuring tasks. For those that want to ‘tame’ one of them as a hireling, they must keep the blattar hidden as much as possible – the mere presence of a blattar tends to turn civilized peoples towards hostility.
What makes them hostile?: Bringing light anywhere near them is enough to piss off the vast majority of blattar tribes. Also, trying to resist their encroachment tends to only make them ramp up their brutality efforts. Really, the race is always hostile and very often hungry – good luck negotiating with them.